Telecom company - User Report System

Telecom company - User Report System

Telecom company - User Report System

Telecom company - User Report System

Etisalat’s e& universe is a virtual world where users explore immersive spaces, interact with others, and experience digital services. But like any open ecosystem, it faces risks: offensive user behavior, inappropriate objects, and harmful world designs.

Company:

VIVERSE

Role:

UX&UI Designer

Year:

Sep 2024 - Oct 2024

Our team

1

UX&UI Designer

2

PM

2

Developers

Business Goals

To ensure a safe and trusted environment, e& universe commissioned the User Report System, a feature designed to make reporting issues simple, structured, and accessible.


  • Strengthen trust in the platform

  • Ensure user safety

  • Improve service quality monitoring

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World and object report page

The Problem

Previously, users could only report issues via email to customer service.


Key problems:

  • Users didn’t know what details to include → incomplete reports.

  • Reports were made offline, outside the platform → extra effort.

  • Users often abandoned the process → lower brand confidence (shown in NPS results).

Previously, users could only report issues via email to customer service.


Key problems:

  • Users didn’t know what details to include → incomplete reports.

  • Reports were made offline, outside the platform → extra effort.

  • Users often abandoned the process → lower brand confidence (shown in NPS results).

Previously, users could only report issues via email to customer service.


Key problems:

  • Users didn’t know what details to include → incomplete reports.

  • Reports were made offline, outside the platform → extra effort.

  • Users often abandoned the process → lower brand confidence (shown in NPS results).

Previously, users could only report issues via email to customer service.


Key problems:

  • Users didn’t know what details to include → incomplete reports.

  • Reports were made offline, outside the platform → extra effort.

  • Users often abandoned the process → lower brand confidence (shown in NPS results).

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Before(schematic diagram by AI) and after

Target Users & Roles

The system was designed for three user groups:

  • Reporter: any signed-in user submitting a report

  • Customer Service: internal team reviewing reports

  • Reported Entities: the users, objects, or worlds flagged for moderation

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Reporter persona

Scope & Constraints

  • Reports available only to signed-in users

  • Reports are account-linked (no anonymous submissions)

  • Mandatory fields: user email, description, image attachment

  • No progress tracking (outside current scope)

  • Supported on desktop, tablet, and mobile web (RWD)

Research & Insights

Analysis of existing feedback revealed:

  • Majority of reports target users, followed by objects and worlds

  • Email-based reporting caused delays due to unclear submissions

  • Many users preferred not to report at all, leading to disengagement

Design Process

User Flow

We streamlined the flow into three steps:

  1. Select issue type (user, or object/world)

  2. Provide description and attachment(s)

  3. Submit the report



Example Scenario

A user encounters offensive decorations in a virtual world.

  • Select “Report this world” from the World details

  • Add a brief description of the problem

  • Upload the screenshots

  • Submit with one click

User Flow

We streamlined the flow into three steps:

  1. Select issue type (user, or object/world)

  2. Provide description and attachment(s)

  3. Submit the report



Example Scenario

A user encounters offensive decorations in a virtual world.

  • Select “Report this world” from the World details

  • Add a brief description of the problem

  • Upload the screenshots

  • Submit with one click

User Flow

We streamlined the flow into three steps:

  1. Select issue type (user, or object/world)

  2. Provide description and attachment(s)

  3. Submit the report



Example Scenario

A user encounters offensive decorations in a virtual world.

  • Select “Report this world” from the World details

  • Add a brief description of the problem

  • Upload the screenshots

  • Submit with one click

User Flow

We streamlined the flow into three steps:

  1. Select issue type (user, or object/world)

  2. Provide description and attachment(s)

  3. Submit the report



Example Scenario

A user encounters offensive decorations in a virtual world.

  • Select “Report this world” from the World details

  • Add a brief description of the problem

  • Upload the screenshots

  • Submit with one click

World/Object(s) report flow

User report flow

Since there's no CRM system built up yet(out of the scope), the customer service will receive the report by email directly, eliminating the inefficiency of offline behavior.

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Report email content

UI Design


  • Formal and neutral tone

  • e& design interaction and system applied for consistency

  • WCAG AA compliance for accessibility

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Responsive Design


  • Desktop-first design, with adaptations for tablet and mobile layouts

Impact & Reflection

I am glad to have the opportunity to participate in the agency type case in VIVERSE.

Even without defined KPIs, the design solves critical pain points:

  • Eliminates reliance on offline email reporting

  • Ensures complete and structured data reaches customer service

  • Reduces reporting friction, encouraging user trust and safety

  • Supports faster moderation decisions


Future opportunity: Introduce progress tracking to give reporters visibility into the status of their submissions.

Check report history flow

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